I started mixing glitch art into my crazy drawings. The unpredictability of it made me not-bored (yay.) The results favorable. =]
I started by creating fake glitches in Photoshop. I kept it light: Some screen shearing, fuzziness, light channel shifting. Basically, I mucked up my artwork just enough.
But these weren't glitched. They were controlled executions of an aesthetic that looks glitchy.
Next I moved to databending. This is when you corrupt a file so that it is read differently by the computer. Often, due to the way files are encoded, the results are neat.
It can take a lot of patience to get pleasing databent images... so this wasn't really my favorite activity. I've created some collages with databending results.
Mostly, databending shows me what glitches sometimes look like. But as a standalone creative process... Not for me.
So then I downloaded Processing (a programming language.) I got some glitch art scripts, altered them—and had my PC spit out 20+ variations at a time.
Like databending, you typically have little control over the result... So it helps to get many attempts done quickly. Computers are good at that. My glitch folders are bursting at the seams with random images.
Surprisingly, a lot of the random noise results in a viable composition. Every time I run my scripts, my creative mind opens up a bit more. The above image for example: Brilliant! And its novelty was the result of a random algorithm.
Combining Them Into One Process
Naturally, being an artist—I'm never happy. The creative process has to constantly change, or I cry. Because I'm bored. I get bored very quickly.
I started drawing, glitching, then drawing some more (on the same file.) Then faking some shears and channel shifts. Doing my typical color balance work. A dynamic, unpredictable process.
The glitching, beyond my control, keeps everything fresh. I never know what I'm gonna get when Processing spits out 40 images... and I never know what I'm going to do with them.
It forces me to really stretch myself. Is this scrap interesting? Viable? What does it say? What can I make it say? And often, you're working against details which are so dominant that you have to build a piece around them.
Nothing is Perfect
So much is left to chance in life, and in glitch art. There's no way for me to be a perfectionist about these drawings. Sure, some I won't show you. A lot of scraps get discarded, too. But even the best piece of glitch art is far from perfect... no matter how long I work on it.